Bandai Namco has announced the version 1.1.0 update for the PAC-MAN-based 2D action-platformer game Shadow Labyrinth, featuring improvements to saving and fast-travel features, Mini-PUCK gameplay control refinements, and difficulty selection adjustments. The release date was not announced.
See a message from the development team regarding the update:
First and foremost, we’d like to express our sincere gratitude to everyone who played this game. Each of your insights is our most valuable asset and the driving force pushing us forward.
Reflections
We developed Shadow Labyrinth aiming to deliver a unique experience: “Wandering through the labyrinth, devouring and evolving.”
We sincerely acknowledge the numerous game reviews we received, as well as the countless opinions shared by our players.
Particularly:
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- Inconvenience of saving/fast travel
- Mini-PUCK gameplay control in LABYRINTH sections
- High difficulty
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These were challenges faced by many players, and we firmly believe they’re points the development team must address earnestly.
Version Update Goal
The upcoming version update isn’t merely a bug fix or adjustment. Its purpose is to redesign the gameplay experience and transform Shadow Labyrinth into a game more people can enjoy.
A flexible system allowing players to choose difficulty levels, enhanced immersion through comfortable controls, and properly positioned checkpoints.
We’re building the next update around these core elements. We hope you look forward to the updated version of Shadow Labyrinth.
Sincerely,
Producer Aizawa
Producer Takahashi
Director FukuD
Shadow Labyrinth is available for PlayStation 5, Xbox Series, Switch 2, Switch, and PC via Steam.




