Capcom announced that both Marvel vs Capcom Fighting Collection: Arcade Classics, and Capcom Fighting Collection 2 have received updates with fixes.
See the full patch notes below via the official website (1, 2).
Marvel vs Capcom Fighting Collection – Patch Notes
Update Details
Bug Fixes
Marvel vs. Capcom: Clash of Super Heroes
– Fixed characters not rendering properly and input buttons being lost when performing a Team Combo Attack.
Marvel vs. Capcom 2: New Age of Heroes
– Fixed characters not rendering properly when the internal resolution was set to x2 on Nintendo Switch.
– Fixed unintended behavior occurring after performing certain actions during the Abyss Temple stage transition. After this fix, this stage now appears first in player vs. player matches.
Capcom Fighting Collection 2 – Patch Notes
Capcom Fighting Collection 2
- Custom Match
– Fixed an issue where coins couldn’t be inserted after starting a game. - Versus Mode
– Fixed the session play statistics counter not increasing during rematches. - Various fixes implemented.
Capcom vs. SNK Millennium Fight 2000 Pro
- Fixed characters not rendering properly when the internal resolution option was set to x2 on Nintendo Switch.
- Fixed game crash when using Morrigan’s Dark Illusion move under specific conditions.
Capcom vs. SNK 2: Mark of the Millennium 2001
- Fixed an issue where the versus screen didn’t display after selecting characters in Versus Mode. Character appearance order can now be changed.
Street Fighter Alpha 3 Upper
- Reduced occurrences where certain moves would not hit the opponent.
Power Stone 2
- Fixed an issue where directional inputs wouldn’t change Pete’s direction when performing Toy Parade or Propeller Dream.