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Kingdom Two Crowns Gets Massive New Olympian Trials Update

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Kingdom Two Crowns Gets Massive New Olympian Trials Update

Publisher Raw Fury and its development studio Fury Studios announced that Kingdom Two Crowns has received a new “Olympian Trials” update to version 2.2.0. The update brings the arsenal of artifacts, powers, and visuals from Call of Olympus to the Challenge Islands. This comes alongside the latest adjustments and bug fixes. Take a look at […]

By Andre SiqueiraJune 24, 2025 · 1 min read

Publisher Raw Fury and its development studio Fury Studios announced that Kingdom Two Crowns has received a new “Olympian Trials” update to version 2.2.0.

The update brings the arsenal of artifacts, powers, and visuals from Call of Olympus to the Challenge Islands. This comes alongside the latest adjustments and bug fixes.

Take a look at an overview of the new features:

Kingdom Two Crowns “Olympian Trials” Update 2.2.0 Patch Notes

      • Olympian Trials: Call of Olympus has been added as a selectable biome in all Challenge Islands for owners of the Call of Olympus DLC. Now face different challenges with strategic options from the epic campaign, such as divine powers from artifacts, Phalanx formation, and Fleet boats built at the brand-new Shipyard.
      • Fixed a rare issue causing in-game time to freeze—most frequent on Plague Island—triggered by Greed spawning far from kingdom walls at specific moments.
      • Third time’s the charm: Knights and troops now properly rotate out when defending from within kingdom walls.
      • Your kingdom and citizens now correctly recognize the persistent threat of a besieged portal near the border.
      • Donkey mount now defecates 2 coins after eating.
      • Rebuilding broken walls now plays scaffolding sound effects.
      • Call of Olympus: Hephaestus’ Forge now displays the correct visual sprite after quest completion, even post-save/load.
      • Challenge Islands: Added objective reminders to loading screens when playing Challenge Islands.
      • Challenge Islands: Challenge-selection sound alerts no longer cut off abruptly.
      • Plague Island: Players can no longer attack (or command Squires/Knights to attack) invulnerable cave portals.
      • Fixed miscellaneous minor issues.

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