Massive Wuchang: Fallen Feathers PS5, PS5 Pro Graphics Analysis Revealed

0
3
Wuchang: Fallen Feathers PS5 Pro Graphics Analysis
Massive Wuchang: Fallen Feathers PS5, PS5 Pro Graphics Analysis Revealed

ElAnalistaDeBits has released a graphical comparison and analysis of Wuchang: Fallen Feathers on PS5, PS5 Pro, Xbox Series X, and S

Review the summary:

  • Xbox Series S
    – Quality Mode: Upscaled 900p/~45fps (from 300p avg)
    – Balanced Mode: Upscaled 900p/~45fps (from 360p avg)
    – Performance Mode: Upscaled 1260p/~95fps (from 504p~360p dynamic)
  • Xbox Series X
    – Quality Mode: Upscaled 1800p dynamic/~60fps (900p avg)
    – Balanced Mode: Upscaled 1800p dynamic/~90fps (900p~720p avg)
    – Performance Mode: Upscaled 1800p dynamic/~95fps (720p~600p avg)
  • PS5
    – Quality Mode: Upscaled 1800p dynamic/~60fps (900p avg)
    – Balanced Mode: Upscaled 1800p dynamic/~90fps (900p~720p avg)
    – Performance Mode: Upscaled 1800p dynamic/~95fps (720p~600p avg)
  • PS5 Pro
    – Quality Mode: Upscaled 1800p dynamic/~80fps (900p avg)
    – Balanced Mode: Upscaled 1800p dynamic/~90fps (900p~720p avg)
    – Performance Mode: Upscaled 1800p dynamic/~95fps (1062p~600p avg)

Details:

  • Wuchang: Fallen Feathers features three visual modes across all platforms, with an option to toggle V-Sync on/off.
  • The upscaling and frame generation techniques used here are extremely aggressive, producing very low native resolutions.
  • Xbox Series S renders at a base 300p-360p resolution – the lowest ever observed on this platform.
  • Series S achieves slightly higher resolutions in Performance Mode due to significant lighting cuts. It also reduces shadow quality, texture resolution, and render distance versus other platforms.
  • Performance Mode decreases shadow quality, some texture resolutions, and render distance on all platforms.
  • PS5 Pro shows no significant visual improvements beyond a 15-20fps boost in Quality Mode compared to PS5/XSX.

LEAVE A REPLY

Please enter your comment!
Please enter your name here