Remedy ‘Not Satisfied’ With FBC: Firebreak’s Low Launch Sales But Plans Major PS5 Update

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Remedy 'Not Satisfied' With FBC: Firebreak Sales
Remedy 'Not Satisfied' With FBC: Firebreak's Low Launch Sales But Plans Major PS5 Update

Remedy Entertainment released today (12) its financial report. Within it, the company states it is “dissatisfied” with the low launch sales of FBC: Firebreak but believes it has “a solid game to build upon” and can win over players.

FBC: Firebreak’s Performance

The co-op PvE first-person shooter, set in the Control universe, launched June 17 on PS5, Xbox Series X/S, and PC – marking both Remedy’s first multiplayer title and their first fully self-published game.

In its semiannual financial report (via VGC), the firm acknowledged that while the launch was a technical success, attracting over 1 million players in its first 10 days, this didn’t necessarily translate to financial success since “most players were Xbox Series X/S and PS5 users.”.

The title launched day-one on both Xbox Game Pass and PS Plus Extra, meaning few players likely purchased it at full price. Instead, Remedy received “an up-front increment from subscription service agreements with Sony and Microsoft” – payments for including the game in these services.

While Remedy hoped PC sales would offset low console revenue, it noted: “on Steam, planned as the main consumer sales channel for PC, the launch underperformed expectations.”

The developer stated initial player feedback was negative but asserted that consistent updates gradually improved reception among persistent players.

“The initial onboarding experience and mission structure resulted in high early drop-off and negative review flow,” it said. “As players spent more time with the game and we released updates improving it, review sentiment turned more positive.”

Overall, Remedy stated: “Commercially, we were not satisfied with the consumer sales of FBC: Firebreak in the launch phase.” Despite this, it believes the game can recover long-term.

FBC: Firebreak was designed as an evolving game,” Remedy said. “Despite the rough launch, we believe we have a solid game to build on. Players who completed over one hour gave positive reviews, proving the core experience is engaging. We’ve already shipped patches and communicated how the game will grow going forward. Looking ahead, a major ‘Core Update’ in late September will be the next key milestone for FBC: Firebreak. This will be supported by targeted marketing activities we expect will reignite interest.”

“We remain committed to advancing FBC: Firebreak, engaging with the community, and expanding the game,” it concluded.

Per SteamDB, the Steam launch peaked modestly at 1,992 concurrent players and has steadily declined, with a 24-hour peak of just 24 players.

Control 2 and Max Payne Remake

Beyond supporting FBC: Firebreak, Remedy is developing Control 2 and the Max Payne remake (via Push Square).

For the PS5-bound Control 2, the sequel remains “on track,” with the team focusing on “gameplay, environments, and missions. Work continues to refine the project into a strong commercial package.” The Max Payne remake is now in “full production.”

“During Q2 [2025], the team maintained momentum building since early this year,” Remedy stated. Its collaboration with Rockstar Games remains “close and productive,” with the project nearing its “next major stage.”

Regarding Remedy’s existing catalog, Control has surpassed 5 million sales, while Alan Wake 2 “continued selling steadily and accumulating royalties.”

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