Shift Up has announced that Stellar Blade received an update for PS5 and PC.
Check out the full notes below (via X):
Stellar Blade – Patch Notes
PS5 & PC
- Enhanced Photo Mode to display the sticker control indicator when a sticker is selected.
- Fixed an issue where players couldn’t exit the store after purchasing “Polarized Sunglasses” at Clyde’s shop.
- Fixed an issue preventing Eve’s hair from appearing during the Elder Naytiba ending cutscene when using the “Teddy Bear” or “Pink Bear” outfits.
- Fixed an issue causing Eve’s final Korean dialogue to be cut off during the “Heavenly Items” conversation with Clyde in the Great Desert.
- Fixed an issue where Eve’s arm appeared unnaturally in Photo Mode when wearing “Black Pearl” or “Red Pearl” outfits.
PS5 – Patch 1.013
- Fixed an issue where entering the “Demogorgon” battle with “Auto Long-Range Targeting” turned OFF caused the camera to zoom out unexpectedly, preventing targeting.
PC – Patch 1.3.0
- When using FSR upscaling, restarting the game is now required to enable frame generation.
- Fixed an issue where the Fusion Weapon wouldn’t appear when initiating combat against the Airborne Squad after defeating Providence.
- Fixed an issue causing the Training System to freeze when using numpad keys to activate abilities in the Training Room.
- Fixed an issue where the gray striped pattern on the progress bar obscured the fishing progress bar when catching “Betta” fish using mouse and keyboard.
- Fixed an issue where target lock malfunctioned during “Stinger” under specific input conditions.
- Fixed an issue where zoom functionality in the Hair Salon menu didn’t respond to controller or keyboard input.
- Fixed an issue where dialogue occasionally wouldn’t trigger after interacting with Adam at Eidos 7 Atelier.
- Fixed an issue where Dororong sometimes didn’t appear during the introduction cutscene in Xion.
- Fixed an issue where newly unlocked items didn’t appear immediately after increasing store affinity levels.
- Improved save timestamp logging to accurately display time since last save based on successful saves rather than save attempts.
- Enhanced save failure message visibility by changing it to yellow.
- Various other bug fixes.