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What goes into crafting Wolverine's growling voice?

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PlayStation spotlights the voice behind Wolverine’s growl ahead of the September 15 PS5 launch

PlayStation’s official YouTube channel published a short video asking what goes into crafting Wolverine’s growling voice, with actor Liam McIntyre discussing his performance in Marvel’s Wolverine, out Sept 15 on PS5. The full interview runs on The PlayStation Podcast.

By PSX Station Editorial TeamSeptember 12, 2026 · 1 min read

PlayStation has put a face and a voice to its next big first-party release. The official PlayStation YouTube channel published a short video titled “What goes into crafting Wolverine’s growling voice?”, centered on Liam McIntyre, the actor behind the game’s Logan, who shares insights into what the description calls his “(sometimes) feral performance” in Marvel’s Wolverine.

The clip frames itself around a specific question rather than a gameplay reveal: what it actually takes to build the animal snarl that defines the character. The fuller answer, according to the video’s description, sits in the complete interview on the latest episode of The PlayStation Podcast, PlayStation’s own audio show, so listeners get noticeably more than the short teases.

For PlayStation readers the timing is the other half of the story. Marvel’s Wolverine is scheduled to launch Sept 15 on PS5, according to the same official description, which makes this the kind of behind-the-scenes talent promotion that typically clusters in the final stretch before release. It also keeps the marketing consistent with what has been shown so far: the game has leaned heavily on McIntyre’s performance-capture work as its human hook.

It is worth being precise about the limits here. Everything above comes from the official PlayStation short and its description; the description itself is the only source reviewed for this piece. What the full podcast interview actually reveals about the vocal-crafting process has not been confirmed in this article, and no further interview details, dates or platform information beyond the PS5 Sept 15 mention have been verified.

With the launch window this close, expect PlayStation to keep feeding launch-adjacent material through its own channels before the game lands. Readers wanting the deeper cut can find the full interview pointer in the original short on the PlayStation channel.

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