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Dead by Daylight Reveals Five Nights at Freddy’s Crossover Trailer

Behaviour Interactive has released a new trailer for the Dead by Daylight and Five Nights at Freddy’s crossover. Watch it below. Check out the trailer’s brief description: Dead by Daylight: Five Nights at Freddy’s introduces Springtrap, whose brilliant innovations are the perfect vessel for darkness. Trapped forever in an abominable world where not even death […]

By Ivan Nikolai Barkow CastilhoJune 16, 2025 · 2 min read

Behaviour Interactive has released a new trailer for the Dead by Daylight and Five Nights at Freddy’s crossover. Watch it below.

Check out the trailer’s brief description:

Dead by Daylight: Five Nights at Freddy’s introduces Springtrap, whose brilliant innovations are the perfect vessel for darkness.

Trapped forever in an abominable world where not even death offers escape, four determined Survivors face a bloodthirsty Killer in a wicked game of courage and cunning. Choose a side and brave a world of fear and tension featuring horror gaming’s most acclaimed asymmetric system.

Springtrap launches tomorrow (17th) for Dead by Daylight.

The text below was published on the game’s official website.


How Springtrap Came to Dead by Daylight

Deep within the abandoned Freddy Fazbear’s Pizza, William Afton fled from the ghosts of his victims. Desperate, he donned his beloved Spring Bonnie costume—the disguise worn during his heinous crimes—to hide from the pursuing spirits.

Yet fate had other plans for Afton. Something triggered the Spring Bonnie suit’s locks. Metal components shifted, wounding the killer and trapping him within the costume. As he screamed, the checkered floor rose toward him, and everything went dark.

Thus Springtrap was born from a killer’s death.

He awoke to a familiar sound, his body wracked with agony. The ghosts had vanished. Walls decayed around him; floors crumbled beneath his feet. How long had passed since the locks pierced his body, fusing him to the suit? His murderous will persisted—an ever-relentless thirst.

The noise filled his ears again. Children’s laughter. Were kids playing in the kitchen? Springtrap rose, adapting to his new form, and moved toward the gleeful giggles tormenting him.

He sped up. Walking shifted to running. Entering the kitchen, he found…

nothing.

No children. No play. No laughter. Only a twisting, dark fog on the back wall.

Springtrap studied it. Curiosity consumed him. Gazing into the darkness, his hollow eyes saw visions swirling in the mist.

Who were they? It didn’t matter. They were his victims now. Somehow he knew the hunt would last forever.

He only needed to step into the fog.

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